Savage Worlds updates in Test channel
I'll let Ikael post more details when he's online; but the latest major revision of the Savage Worlds system is now in the Test channel.
Please note that these changes will impact your existing campaigns. Ikael has added a pop-up dialog to let you choose to migrate to SWADE or not. It is not suggested to change between versions on the same campaign, as you may run into issues.
It is suggested as always to save off your existing campaigns, just in case.
Regards,
JPG
Welcome to SWADE beta-testing
Savage Worlds Adventure Edition (SWADE) ruleset is now available in Test channel! If you already own Savage Worlds Deluxe Edition ruleset you can join in beta-testing SWADE ruleset by switching Fantasy Grounds to Test channel and running the updater. After the update you can find two rulesets: SavageWorlds and SWD. SWD ruleset is your familiar Savage Worlds Deluxe Edition rules with lots of new features and improvements (see more below). If you use the SavageWorlds ruleset, you are playing with new and awesome SWADE rules!
When launching existing campaign with this update you are given dialogue option to switch using SWADE ruleset or keep using SWD. The dialogue option is given only once, but if you skipped it you can switch to SWADE by using slash command /swade in your campaign.
Report any bugs and other issues to this thread!
Good to know
- SWADE modules are not available yet. If you are Savage Worlds Deluxe Edition ruleset owner you have access to the new SWADE ruleset but will need to purchase SWADE modules when they are ready. Meanwhile you can still use the new ruleset, load up Deluxe Edition and any other existing Savage Worlds modules and have fun. Reference to SWADE PDF for rule changes!
- SWADE theme is not available yet.
Question about Hindrances
I add two major hindrances, yet it only shows minor?