Some really great extensions: A question for the developers
As a long time user and dedicated lover of Fantasy Grounds, I've found several community made mods and extensions that I've added to my games... not modules, or game elements, but improvements to the function and look of Fantasy Grounds. For example, a new favorite of mine changes the colors of the banners on the right to make them easier to distinguish, so instead of telling a player "click on your backgrounds banner" and then waiting ten minutes while they hunt for it (if you've played pickup, you know what I mean), I can now say "Click on the brown Backgrounds banner," and since there are only 2 or 3 banners that could be considered brownish, it narrows it down considerably.
Another one is a combat timer that begins on each person's turn, and counts until they pass the turn. Very useful for showing players the value of being ready on their initiative!
Anyway, there are several fantastic extensions like that floating around... some cosmetic, some mechanical. Why doesn't Fantasy Grounds, or SmiteWorks proper, incorporate those into the main game? Is it for copyright issues? This could (I think) easily be solved by saying telling the players that whatever they develop for Fantasy Grounds is appreciated and may be incorporated into the main game. Blizzard is doing this quite frequently with World of Warcraft (incorporating player-made mods into the game) and we know how successful that is!
Anyway, there may be a good reason not to, one that you've thought of and I haven't, and if that's the case, I apologize for taking so much of your valuable time. You all are doing great work (Unity looks AMAZING, by the way!! ) and I am very, very grateful.
Many thanks.