Np for the incovenience, ty for making this kind of module, gratefull for that saw a picture here what it looked like,and reasing what it does it looks good
Edit, tried it now with only your ext and the equiped effect, i get the eror again
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Np for the incovenience, ty for making this kind of module, gratefull for that saw a picture here what it looked like,and reasing what it does it looks good
Edit, tried it now with only your ext and the equiped effect, i get the eror again
Should now be fixed in v2.0.3
Edit: Also, a consolidated naming convention has been suggested to several extension developers, and I have adapted to follow suit. It will now be shown as "Feature: Kit'N'Kaboodle" in the extension list, and may require reselecting after this update.
Thank you for your work
Works like a charm now, ty
Anyway to get this to work with Diablobobs DMs Tools to enable adding spell tokens to effects?
No worries, completely understand.
Apologies if I missed this, but I didn't find it in my quick look through the thread or a search.
Is there a way to set a power to 0 charges if the item is set to have charges? A good example would be staff of the magi that has a number of spells it can do that do not use up charges.
Anytime I tried to set the charge to 0 it kept resetting to 1.
I guess could just no mark off charges when using those powers. Depending on the complexity.