Memory leak in chat output?
Edit: This turned out to be a chat related issue, instead of dice rolling related.
Ahoi.
- Start FGU.
- Load previously newly created campaign, no extensions, only one PF2 CRB rules module (later disabled for comparison), no characters, no nothing.
- Start rolling dice (around 10k 1d8-1 per minute).
- At some point pause dice rolling to disable PF2 CRB module, resume dice rolling.
(Noteworthy: Process Explorer labels this "Private bytes", but it is only "Commit" according to Resource Monitor)
https://i.imgur.com/5ihpMUC.png
- Stop dice rolling.
- Capture images, add text, write this post, check if commit and/or private released memory allocation (private grew even larger since dice rolling stopped).
https://i.imgur.com/ty7V08e.png