Originally Posted by
Kelrugem
The issue is: It is about 3.5E, isn't it? 3.5E ghost touch implementation is different in my extension :) 3.5E has the effect ghost touch, not a damage type :) PF1 instead has the damage type for ghost touch, not the effect :)
Since a long time I wanted to add the possibility to add ghost touch via the properties field (for both rulesets), but I never looked at it yet, since I'd need to find out how to call the properties field in the code :D (doable, but I then tended to look at other things)