Will there be changes to the way token size is handled under 3.2?
I tried to find something about this in the changes to 3.2, but I didn't have any luck. Currently the way player character tokens are handled, when dragged to the map, are they default to 32 pixels and there is no way to change that. Other tokens can be brought to the map and changed by scaling the map, but the player characters are locked at 32 pixels.
I have the Necessary Evil tokens, which are all 128 pixels, which makes them far too large in comparison to the player characters. I realize there may be something I'm missing about how fantasy grounds currently handles tokens, but if not, I'm hoping 3.2 fixes the situation.
Thanks!