Bug Thread - Pathfinder Playtest ruleset - Release 1 (August 8th)
The first release of the Pathfinder Playtest ruleset is now in the FG updater.
Note: This thread is to report issues with the FG ruleset. Please check base functionality against the free playtest documentation before posting. The documentation is available here: https://paizo.com/pathfinderplaytest This thread is not to discuss the Playtest rules - please start other threads if you'd like to discuss the underlying rules from Paizo.
Please also keep in mind that this software is early access, and there will be defects and limited functionality. So please digest the following details of what is and isn't in this release.
I've added a bug tracking spreadsheet here: https://docs.google.com/spreadsheets...it?usp=sharing It's read only, please continue to report/discuss issues in this thread. Thanks for all the assistance so far!
Videos to help get you started available on the Fantasy Grounds YouTube channel here: https://www.youtube.com/playlist?lis...lNYSwB4Ck1cSNg
Official statement: Welcome to the Pathfinder Playtest Ruleset. This product is an Early Access release. It may feature bugs, incomplete data and prototype graphics. This is not a finished product. Using this for an ongoing campaign may result in lost characters or data and evolving functionality as new updates are released. We will try our best to minimize the impact of this to end-users, but please avoid using this ruleset if this will cause distress. We have a number of stable ruelsets available for other game systems we support. Data in the playtest materials included (Core Rules and Bestiary modules) will be deprecated once the official System Reference Data (SRD) is released along with the official Pathfinder 2 Core Rules and Bestiary.
V3.3.6 (release 1) ruleset
This is the initial public Early Access release aimed at bringing basic Pathfinder Playtest functionality to Fantasy Grounds. Initial functionality includes:
• Character tracker to aid character creation and track high-level additions to the PC. Use this to build your character - click the Tracker button on the Main PC page.
• Character sheet with abilities, saves, initiative, skills, attacks and damage.
• Equipment bulk tracking.
• Armor statistics.
• Armor, Weapon and Gear drag/drop functionality.
• Critical attack and damage automation.
• PC Perception or Stealth Initiative rolling.
• Proficiency level and bonus calculation for: AC/TAC, Saves, Skills and attacks. Manually set proficiency level for AC, weapons and skills.
• Initial NPC records and:
o Rollable Initiative, Saves, Attacks and damage.
o AC/TAC targeting and hit/miss indication.
o HP tracking.
o Skills.
Underdevelopment (not currently available)
• Spells and powers - beta test in release 2. Ongoing development.
• Spell caster classes. Available in release 1b and release 2.
• Death/Recovery rolls. Awaiting further Paizo changes to the base rules.
• Archetypes.
• Rolling of abilities.
• Resistances, Weaknesses and Immunities automation.
• Expanded weapon trait automation. Currently Deadly and Fatal work for PCs and NPCs.
• Hazard records and automation.
• Hero Points.
• Magic items and resonance.
• Affliction records and tracking (diseases, poisons, etc.).
• Expanded Critical success, success, failure and critical failure automation.
• Advanced NPC functionality.
• Selective initiative rolling – select Perception, Stealth or another skill before rolling.
• Effects and conditions.
• Expanded PC action records.
• Human ethnicities.
• Party Sheet.
• PC mini sheet.
• Advanced NPC functionality.
• Limited feat automation.
Core Data Module
A core data modules is provided, that should be shared with the players. This contains the following data:
1. Classes (all 12 are there)
- Character build wizard should work for each but we haven't fully tested each of them
- Character Class Features only through level 20 are included for each and picked up with the auto-leveler. Feats and boosts beyond level 5 will be made available in a subsequent data release.
2. Items are loaded
- Weapons dragged to inventory add the Attack Actions automatically
- Armor dragged to inventory updates the defenses accordingly
- Items add to the bulk
3. Backgrounds are included and used in character building
4. Ancestries included (all races)
- These set base HP, speed, etc.
- They add racial features to the character sheet when drag and dropped
5. Feats
- Includes general feats
- includes all Ancestry feats
- Includes class feats to level 5 for Alchemist, Barbarian, Bard, Cleric, Fighter and Rogue.
6. Skills are listed in the reference manual. These are marked as Incomplete so we can accomodate Skill actions in the future.
7. Traits will be added in the next few days
Bestiary data module
The bestiary module will be expanded over time as more NPC functionality is added to the ruleset and as development shifts to expanding the Doomsday Dawn and other scenarios. Currently the bestiary contains:
• NPC records for all 9 different creatures in Part 1 of the Doomsday Dawn scenario – “The Lost Star”.