New characters are starting with 0 hit points.
GM must set initial HP. Is this correct?
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New characters are starting with 0 hit points.
GM must set initial HP. Is this correct?
MOD: Welcome. Moved to the D&D Classics forum. The Laboratory is for discussion of the public beta test builds.
Are hit points 0 after selecting a class?
Have you followed the steps outlined in the Wiki here: https://fantasygroundsunity.atlassia...ng+a+Character
HP 0 after seting the class
Now log says ... 'character' gained level 1 Mage. Gained 0 additional HP.
Old character log says ... ' gained level 1 in Thief. Gained 6 additional HP.
Steps
Set abilities
Add race
Add class
Modules loaded all from FG
PHB
DMG
Monstrous manual
All classes with the same problem
Everything was working a few months ago. I didnt install anything new. Only Check For Updates.
So it looks like "StringManager.convertDiceToString" no longer returns 1d4 when you send it a "dice" type of "d4". Works as expected with 2d4 or anything but 1. This causes the code that depended on that format to work to break. I've corrected it and will submit it as hotfix.