Player Vision bug with Dynamic Line of Sight
I was able to replicate a bug with Dynamic Line of Sight on the latest test build.
Steps to reproduce the bug are as follows.
Setup:
- Create a turn order with player characters in it
- Place tokens onto map
Bug happens when you:
- Delete a player token in the turn order or share a map entry with players that own those tokens already placed on the map
- Players will see an entirely black screen, but will still see their token, and all other players tokens (unless LOS geometry blocks LOS between two PCs)
Issue is fixed when the map is un-shared with all players and then re-shared with everyone.
Confirmed that this is due to Dynamic Line of Sight by turning on and off DLOS, which allowed the players to see the map and all the lighting effects when it was disabled, but not while it was enabled.