How is it planned to get a Druid's Wild Shape to work in FG, through the use of an NPC stat block?
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How is it planned to get a Druid's Wild Shape to work in FG, through the use of an NPC stat block?
During the playtest I shared NPC statblocks with the player. It worked out ok some of the time as long as I placed the NPC into the combat tracker. I'd like to see a better way to give control of NPCs to players...maybe by linking NPCs to their character sheets (I think this is done in Savage Worlds)