Yep, that's what I had always been doing and it wasn't working, so I panicked.
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I am not sure if this is a voting thing, but would love if you updated this to Unity, and could provide you with a beer ;)
Just saw you are having a covid emergency. I hope you have managed to get back into the US and are safe!
Announcing release of version "v0.0.12 B FGU" for use with Fantasy Grounds Unity (only).
The fix was relatively simple, a comment within an XML file had a comment embedded within it. The new parser/interpreter didn't like that.
[EDIT] Feb 17, 2021 - the .ext file in this posting has been removed. The new version of DWSI v0.0.14 takes it place. (There is now one .ext file for both FGU and FGC.)
Thank you for the update! Must be hard to test if you are not planning using FGU :).
So when the druid is added to the combat tracker and I then drag wolf onto my druid
[<color="red">ERROR</color>] Script execution error: [string "DWS/campaign/scripts/DWS_manager_wildshapes..."]:195: createChild: Invalid name -
It then prevents you from shifting back, unless you are removed from the combat tracker.
However, if I drag the wolf onto my druid, whens he is not added to the combat tracker it works as expected.
I think it is something to do with changing the token?
please delete this post.
Hi, sorry but I can't see where we can download the extension?