That'll be great.. for now, the effect will hold us over.
I must admit, started taking a look at the LUA programming. Last time I did any serious programming was when I worked on the Neverwinter Nights team - so, yeah, like 16 years ago since I did anything hardcore. I am a little tempted to do something to automate the Poison/Disease stage tracking/saves routine, but not sure that's not already on the agenda for you guys. Not to mention, it wouldn't be a small project to take on to start. :p
And let's face it, still trying to finish the Bestiary (almost through CR6) and offer some PF2 modules out here to get people some playable content to dabble in...
Look at all the code, though.. definitely reminded me of how much of a challenge and rewarding to get into the nuts and bolts can be.
I appreciate the effort you and others have done!