Network connectivity, SocketRelay
Hi Guys,
I am pretty new to fantasy grounds but discovered the need for an externally available ip and port to be a pain on my network configurations. I searched for a while and could not find an easy solution to this so I decided to build one. The tool allows me to use a server to bridge that issue pretty easily. Just launching a small client application on my machines and the players machines.
I have made it open source so anyone else that has a similar issue please feel free to use it. I only have a server in Cape Town for now but more can be added easily.
Also if you willing to host a server that would be great.
The project has been released here https://github.com/Celestial-Games/SocketRelay
I only started it yesterday so there may be some bugs and ease of use stuff.
Best Regards
Travis Bulford
RC1 Released for version 1.0.0
I have been using this with players here locally and from Netherlands with a good level of success.
Released a new version today. Includes a windows installer and raw zip for those on non Windows 64 environment.
Significant Changes.
- Aesthetic changes (New look and feel) Attachment 32967.
- Limited the number of logs recorded into the log panel to prevent unnecessary memory use.
- Added a bandwidth monitor, this helps when players are downloading initially also it just looks cool.
Regards
Travis