That version of MoreCore is about a year old. Im pretty sure I removed some dice - the funky dice (DCC dice) from the custom menu - that might obviate the need for you to make changes Valyar.
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That version of MoreCore is about a year old. Im pretty sure I removed some dice - the funky dice (DCC dice) from the custom menu - that might obviate the need for you to make changes Valyar.
You are right... I did not notice the MC version :)
We are really enjoying your Forbidden Lands extension, thanks so much for your work.
Do you know if there is a way to make a d66 table, also how did you guys do +/- x dice to an already existing dice string? For example attacking someone that is prone is +2 dice, how did you handle that?
To Damned, I realize that my more core is older version, I have a game session tomorrow, maybe after that is done I'll try the update with the FBL extension.
drag a d60 and a d6 into the table then set the values.
There does not appear to be a d60 theres only 3 special dice for the d6 ability die, skill die, and item die. I can put the command /die 1d60 in chat and it makes a number from 1-60 but that is not d66, I need to be able to drop the die into the table where dice are dropped in.
I might have removed those in the extension. 2d6 is much more easier for FL tables and situations.
Hi there,
I am having some issues with the extension and the dice mechanic.
I was wondering if it's updated to work with the last version of CoreRPG.
Can anyone share some insight on this?
Thanks.
It should be good, I am prepping for a game in a couple days and been running tests, all working on my end
Thanks, Hurske.
I decided to go back to MoreCoreRPG after trying to figure out why the dice mechanic was not working on CoreRPG.
I even downloaded the extension and it did not appear on my list of available extensions.
It is bizarre.