gotcha! makes sense. i'll do the work-around.
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combat modifier extension.
im getting an error.
i think its with this module.
on pathfinder my players get this message when attacking. in melee.
things are okayish if using ranged.....
i could do the attacks as the |GM all okay......
so for my entire session i had to do all attacks for my players.
not just weapons....CMB rolls as well.....
if this image upload fails the error message reads.
Handler error:sting "...ModifierCalculation:..attack_custom.lua]:478 attaempt to compare number with nil
if this is not correct place to report this...i posted in house of healing and was sort of directed to repost here i think.....
cheeeeers wak
I just responded to your PM but I'll put the same thing here in case anyone else has this issue.
I've found where this error is occurring, but I'm not entirely sure what is causing it. That line is comparing the distance between two tokens with their reach. One of those, distance or reach, doesn't have a value. Since distance is calculated based on the tokens' position on the grid, it's most likely that a token doesn't have a reach value in the database. If I remove the reach from a token I can reproduce the error, but I can't figure out how to do that using the normal interface (I had to manually edit the database).
None of that explains why it would work for the GM but not the players.
I just uploaded a new build that checks for a missing value, and if so writes out a message in the chat. That should help pinpoint exactly what is causing it. The message will look like this:
s'missing reach for: ' | databasenode = { combattracker.list.id-00023 } | s'Test Monster'
Interesting idea you might already have thought of:
Now that height is tracked natively, you could factor higher ground advantages into melee attacks.
Hi guys,
The PBS bonus isn't applying correctly to attacks on player side. It works after the first attack once the bonus has applied but it won't work on the first because the ATK bonus doesn't apply until after the attack is made. Me and my players speculate that the attack is occurring before the bonus is applied but it works correctly for me client side.
I have also noticed that and posted this some time ago. https://www.fantasygrounds.com/forum...l=1#post651611
Nobody else apparently had this problem, and it did not happen all the time for me. There is a problem with the effect not taking place before the attack roll even though it should
Do we have some news about that?Quote:
I just responded to your PM but I'll put the same thing here in case anyone else has this issue.
I've found where this error is occurring, but I'm not entirely sure what is causing it. That line is comparing the distance between two tokens with their reach. One of those, distance or reach, doesn't have a value. Since distance is calculated based on the tokens' position on the grid, it's most likely that a token doesn't have a reach value in the database. If I remove the reach from a token I can reproduce the error, but I can't figure out how to do that using the normal interface (I had to manually edit the database).
None of that explains why it would work for the GM but not the players.
I just uploaded a new build that checks for a missing value, and if so writes out a message in the chat. That should help pinpoint exactly what is causing it. The message will look like this:
s'missing reach for: ' | databasenode = { combattracker.list.id-00023 } | s'Test Monster'