So, I've been running through 4e games recently and come across a few issues that I am unsure of how to address.
So first up, half damage on a miss.
I used a goblin wyrmpriest's breath ability, which does half it's damage on a miss. This doesn't appear to work like 5th editions multitargeting where it will keep them targeted and apply half the rolled result, instead just dropping targeting on the miss. I assume this might be to do with 4e using attacks vs a value, instead of forcing a saving throw. In relation to this, is there a way that you can quickly half the damage when dragging the result to a target, similar to how CTRL + drag reverses it? I know you can open the modifier window, but it's a heap of extra clicks especially with multiple targets that need this dragged onto them.
Secondly, the powers tab of the full sheet doesnt let you scroll down to the bottom few values, instead seemingly getting stuck above them. This occurs if you have more powers than can fit in the window and it adds the scroll bar. The mini window works this around, but is an issue when you can't edit the effects of abilities at the bottom.
Thirdly, and this relates specifically to 3.2.0, the memory seems to be much better managed, and crashes have not been happening as frequently, but only on DM side. Players still have issue opening larger modules (including modules with only 300 entries, instead of the older 6000 entries that I cut down to partial books. Anyone else have similar issues with 4e?