Don’t hold your breath... the changes from 6e to 7e are divergent from the 6e to DG, so I don’t anticipate making it work. Additionally, the 7e ruleset code is in the vault, so I seriously doubt anyone else will be making an extension.
Sorry
Printable View
Pickup the CoC 6e ruleset and then you'll be able to use the DG extension. Find the ruleset here: https://www.fantasygrounds.com/store....php?id=DGA070
As Ian says, DG is much more closely aligned with CoC 6e, so it's best to use that ruleset anyway.
Thanks for this! I love it! One thing I did spot though is the Base skill for Dodge should be 30% instead of 22%
The version of the file able to be downloaded seems to be 0.0.1, and when my players attempt to use the combat tracker, all kinds of errors ensue. Is there a link to the newer versions?Attachment 28777
Is there a tutorial on how i can install this extension into fantasy grounds? everything ive seen says i need the files as .mod but i cant seem to get them to the file type. any help would be very much appreciated
Welcome to the FG forums!
A .mod files is a module - which contains library data. This extension is a .ext file - you can download it from the first post, then copy the DeltaGreen.ext to your <FG app data>\extensions directory. Get to <FG app data> by clicking the folder icon in the top right of the main FG launch screen.
Further details on the various different FG files types, and where to install them, is available here: https://www.fantasygrounds.com/wiki/...Files_Overview
so if I understand correctly, my best options if I want to run Delta Green is to buy CoC 6E then download this extension?