Is armor considered in calculating damage? For example, if I attack a Ghoul (firearms and projectiles do half of rolled damage; round up any fraction) with a firearm, there does not appear to be any reduction in damage.
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Is armor considered in calculating damage? For example, if I attack a Ghoul (firearms and projectiles do half of rolled damage; round up any fraction) with a firearm, there does not appear to be any reduction in damage.
The armor automation is a little basic, I’m afraid. It will reduce damage by a numerical armor value, but cannot cope with complex calculations like the one in your example. Aplogies for that, but it is quite a lot of work to define all of the possible options and the damage is not typified either at the moment, making it even harder.