Originally Posted by
Corwan
If it's possible, a one-click "Select/Deselect all Allies within X yards" and "Select/Deselect all Enemies within X yards". Manually selecting and deselecting a bunch of targets each round can slow down the combat.
And if you really want to make it flexible, how about combining that into the "Draw Shape" in the map? "Select/Deselect all Allies within shape" and "Select/Deselect all Enemies within shape"? FG already computes all squares contained, to colorize them.. detecting a token within the shape wouldn't be such a stretch.