Effect to add damage bonus to each die rolled for spell damage
Hi,
I couldn't find a solution to this elsewhere so I'm hoping someone here will be able to help me out...
I'm trying to create an Effect that can be applied to characters that adds a +1 (or more) bonus to each damage die that is rolled, i.e. if the damage was 2d8 it would actually calculate it as 1d8+1 + 1d8+1.
I know I could create an effect to add +2 to this damage, but I would like the system to calculate the additional damage automatically depending on the number of dice that are rolled.
And as a second part to this question, I'd like to limit this Effect to only working on damage from spells?
Any help would be appreciated.