Pretty disappointing that there wasn't a little camera window with you in it down the right hand corner :)
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Thread necromancy -> how do you let the owning player advance the CT for the NPC?
I tried this out - worked perfectly with the Giant Weasel. However with my custom NPC - even though it shared it (the tick shows on the NPC in the DM side FG instance) the windows doesn't pop up showing its shared and it can't be viewed on the players side NPC listing. This is in a module I made and exported with the NPC inside. Something I need to do, like share the module to players (but then they could see the story etc.) FG Classic 5th Edition.
EDIT: If the player clicks on the token in the combat tracker, the NPC window then pops up and functions as intended.
Is it possible to let a player control part of the hostile NPC's? As help for the DM, to avoid the hive mind mentality, etc. I did some testing and it seems the answer is not really. They can only control friendly characters. Not hostile, not neutral, not faction (whatever that is). But they can attack each other when friendly. So it's possible to let the players control some of the bandits for extra chaos. Am I missing something, or is this the extend of the possibilities?