See Post #1588 of this thread, and Posts #296 and #177 of the DOE:Base Thread for full details, but the short answer is Yes.
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See Post #1588 of this thread, and Posts #296 and #177 of the DOE:Base Thread for full details, but the short answer is Yes.
Did anyone ever get this working with Discord without having to hijack the input for the Mic Channel? I know there was a thread some time ago regarding a Discord Bot, but it's been a year and I think that belly-up'd.
Edit: Nevermind, I figured out the issue
I am having trouble creating a chat trigger for critical hits in the PFRPG2 ruleset. I have tried; "[CRITICAL]" or "[DAMAGE (M)] Greatsword [CRITICAL]" as the triggers with no success. What am I missing?
My version of FG is 3.3.10. The issue is that I can't seem to use [CRITICAL] as a chat trigger. Other triggers work. For example. "[ATTACK (M)] Dwarven Waraxe (large)" plays a sounds. But "[DAMAGE (M)] Dwarven Waraxe (large) two handed [CRITICAL]" does not. I cant figure out why one expression works and the other doesn't.
The initial main advantages of discord over teamspeak is the built in chat and the ability to use it for free without hosting (teamspeak does have a free solution up to 32 people but requires running a server yoirself). Over time, discord has also added limited video capability which teamspeak does not have.
Teamspeak is easier to send sounds to and music quality tends to be higher than discord.
I prefer TeamSpeak for the following reasons:
-Local Server setup is free and easy
-Lightweight
-Better sound quality
-Better network connectivity
Discord is the most popular solution and has a slick interface. It's fine but I like clean programs that don't bloat up my computer.