DORCore - An Advanced-Beta Release Of A New Ruleset
With the impending release of FGv3.3.4 I have decided to "get this out" to the FG Community and Community Devs so that people can start using it and we can work out the last of the bugs and any new features people want.
Please be aware that this is a pre-release release ie an "advanced"-beta. I've tested things to the point that I believe everything works, so now its time to let everyone else at it to make sure that it all works the way everyone expects it too. As issues are found and new/improved features are requested and completed I'll be updating the Ruleset.
Version
0.9 - Initial Pre-Release
0.9.1 - Fixed issue #5 (Post #5)
0.9.2 - Fixed issue #31, #47 and #52
0.9.3 - Added graphic buttons/controls to invoke Exploding Dice, Pool Dice and Target Numbers
0.9.4 - Current Version - Added graphic buttons/controls to invoke Kept Dice and Degree Of Success / Raises on Dice Rolls
What Is The DORCore Ruleset
The DORCore (Dulux-Oz Ruleset - Core) Ruleset is a "child" of the CoreRPG with a number of new features and Extensions pre-included. It has been designed to allow it to be used as the basis for any Community-derived (or even FG-Store) Rulesets, existing or new.
What It Is Not
The DORCore is not a replacement for any existing Ruleset (eg MoreCore), except maybe the CoreRPG itself - rather, it can be used to play an RPG the same as the CoreRPG and it can also be used as the "parent" for any new Ruleset that wants to take advantage of the extensive features the DORCore includes.
It can even be used as a "shim" and slipped into a Ruleset Stack between the CoreRPG and an existing Community Ruleset, allowing the existing Community Ruleset access to the DORCore's features with a minimum of effort on the Community Ruleset Developer's part - and I'll be happy to help Community Ruleset Devs in using the DORCore in this way.
DOE Depreciation Notice
With the release of the DORCore support for Community Rulesets within the DOEs is being depreciated. While the DOEs still work with those existing Community Rulesets as listed in the individual DOE Threads, the expectation is that this functionality will be removed for the next release of FG after v3.3.4 (ie in a few months time near the middle of 2018). This will allow the Developers of these Community Rulesets to transition their Ruleset for being a child of the CoreRPG to being a child of the DORCore.
"Standard" FG Rulesets (ie those available via the FG Updater) will not be affected.
The reason this is being done is to consolidate the time and effort that is required to maintain compatibility - basically by doing things this way there will be more time for more features and functions to be included in the DORCore, DOEs and future DORs & DOEs.
This notice is being / will be placed on each of the individual DOE Threads.
Feature List
Each of these features will be explained in further detail below
- All CoreRPG Functionality
- All The DOEs Pre-Included
- Universal Die Roller
- Slash Diecode-help Command
- Slash Die Hide * Die Reveal Commands
- Slash Tower Die Command
- Five Menubar/Sidebar Button Icon Styles
- Programmatically changeable Menubar/Sidebar Button Colours and Button Icon Colours
- Full API Documentation (to be completed) - Please PM me in the meantime
All CoreRPG Functionality
The DORCore is built on top of the CoreRPG (it is a child-Ruleset of the CoreRPG Ruleset), so all of the CoreRPG's functions are automatically included in the DORCore.
All The DOEs Pre-Included
All of the existing DOEs are included by default in the DORCore. See the individual FG Forum DOE Threads for details.
Universal Die Roller
A new Universal Die Roller (UDR) is included, accessible via the "/die" command and also programmatically for the Community Ruleset Devs. Every existing possible Die Roll from every published RPG is included (it is believed), including Exploding Dice, Pool Dice and a full suite of Dice Mathematics.
Please note that the UDR does not yet work with "non-standard" die (eg d7, d9, d13, etc).
If, when using this feature, you believe that you have found either a bug, the UDR doesn't perform the way you expect it to behave, and/or it doesn't allow you to roll a particular Dice-Mechanic, then please post here what you were trying to achieve, which Die Code you used and the results you actually obtained - thank you.
Slash Diecode-help Command
All of the UDR Diecodes are available in the FG Chat Window by use of this slash command.
Slash Die Hide & Die Reveal Commands
Slash commands to hide and reveal the Dice Tower
Slash Tower Die Command
Roll dice in the Dice Tower via an FG Chat Window slash command. Will also accept all UDR Dicecodes.
Five Menubar/Sidebar Button Icon Styles
The DORCore includes five different styles of Menubar/Sidebar buttons, selectable from the FG Options Window and available to be programmably set vie the appropriate API function call. Set the style for the genre of RPG you are playing. Styles include: Fantasy, Sci-Fi, Oriental, Western and 1930s/Gumshoe. More style are under development. New Icons and Icon Styles can be added programmatically. Note that not all Menubar/Sidebar Button Icons Change when changing Icon Styles.
Programmatically Changeable Menubar/Sidebar Button Colours and Button Icon Colours
The Background Colours, Icons and Icon Colours of all of the Menubar/Sidebar Buttons are all available to be changed and/or added to programmatically via API function calls.
Full API Documentation
Full documentation of all API function calls is available for those Community Devs who wish to use the DORCore and modify their child Ruleset, along with full instructions on how to accomplish this. Note that this is still a work in progress and so at this stage is available upon request (via PM).
Planned Features
- Inclusion of the new Simple-Brown and Simple-Grey Themes.
- All future DOEs will be included.
- New Menubar/Sidebar Button Icon Styles.
Suggestions, Improvements And Bugs
Please feel free to post any suggestions, improvements, wishlist features and bugs to this thread and I'll do my best to get them included/resolved as soon as I can.
Previous Downloads: