3 Attachment(s)
CoC 7e Rules Extension Release
ianmward has put some good work into updating the extension and posted a new release. You can find the post here: CoC7e Extension v1.0.9
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See ianmward's post (linked above) for the most up-to-date version.
This extension changes the default character sheet for the Call of Cthulhu ruleset to be more inline with the recent release of the 7th edition rules.
V1
- Auto calculates your Damage Bonus and Build Bonus
- Auto calculates your 1/2 and 1/5 for each ability score (you can also double-click or click and drag to roll from the 1/2 and 1/5)
- Auto calculates Max HP and Max MP
- Adds a new MOVE box
- Calculates Dodge based on 7e rules. Still calculates max sanity.
- Enabled double-click and drag n' drop rolling directly from the ability scores
- Updated skills and updated the add skills to account for the new version
- Removed redundant skills that are now various ability scores instead.
V1.0.1
- NPCs/Creatures created in or added to the campaign can now roll directly from their ability scores.
**** I would start a new campaign to test this rather than use it with one you have going. It shouldn't bust anything if you do, but you'll have some left-over skills that are meaningless.
**** Obviously, feel free to poke around and make updates/changes if you think they'll help.
Attachment 9384Attachment 9385Attachment 9389
P.S. Thank you JPG (Moon Wizard) for coding an easy to follow ruleset. I only take credit for updating some of the math and copy/pasting his code.
ianmward has put some good work into updating the extension. For more information see his post here: https://www.fantasygrounds.com/forum...l=1#post249084