It is true, that Medikiteceive a bit of a neglect treatment in the 1E rulebook.
I was trying to fill the gaps by deducting the obvious:
First Aid (especially in combat) needs a medikit. You need analgethics, bandage and so on. So I recon, there can't be unlimited "first aids" in game. At some point, the doc needs to restock his medikit.
So in my game I allow him to use the medikit as many times as the TL.
As far as I am concerned, this is a lot anyways. (I am normally not too lenient to my players ... me is a strict god ... hehehe)
But else, the healing rules from pg. 75 apply.
Range ... hmmm ...
I am a player in a DnD 5E group. We play with FG as well. Range does play a role there. Our Chars are always on a map when fighting, and when I target someone, I see how many feet (or meters) I am away from him.
As range plays an important role in the Travellers firefight, as well as in the healing (applying first aid must be at close range I think), it would be interesting, if this distance can be used somehow to change i.e. the effect of a weapon or prohibit use of first aid ...
Do you think this can be automated?
...just me thinking ...