1 Attachment(s)
5E Player Effect Removal Extension
Based off a suggestion from Skellan I've modified the 3.5E effect removal extension to work with 5E. This extension allows players to remove effects that have already been placed on creatures (PCs or NPCs) in the combat tracker.
This version of the extension is no longer compatible - do not use the extension in this thread!
Download the v2.x extension from here: https://www.fantasygrounds.com/forum...oval-Extension
NOTE: This is now compatible with v0.3 of the Effect Targeting extension - you can now run both together. Thanks TASagent.
v1.1.5 -Compatibility update for FG v3.2.0. November 1st, 2016.
v1.1.4 -Compatibility update for FG v3.1.4. November 29th, 2015.
v1.1.2 -Compatibility update for FG v3.1.2. August 6th, 2015.
v1.1 -Update for FG v3.1.0. June 1st, 2015.
v1.0 - first release. 29th March, 2015.
Installation
The GM has to do the following to install and activate this extension:
- Download the 5E Remove Effect Tag.ext attachment at the bottom of this post
- Follow the instructions to install an extension found here: https://www.fantasygrounds.com/wiki/...iew#Extensions
- On the "Load Campaign" screen for a 5E campaign select the "Remove Effect Tag" extension.
Brief how to use
When you have created an effect against a power in the character sheet, copy the exact text of the effect and create another effect in the same power. Use the exact same text as the effect you want to remove and put REMOVE: in front of the effect.
For example, if you have an effect: ATK:1; DMG:1 create the removal effect as: REMOVE: ATK: 1; DMG: 1
The format of the remove effect must 100% match the format of the base effect as displayed in the combat tracker. FG can reformat the effect (e.g. adding a space after a colon ":" ) - so try adding the base effect to the combat tracker to see exactly the format you'll need to use for the removal effect.
Further documentation to follow - but you can look at the 3.5E thread for more info. The screenshots are different, but the format of the remove effect is the same (put REMOVE: at the beginning of the effect).
Info on the 3.5E extension here: https://www.fantasygrounds.com/forum...oval-Extension
Previous version downloads: 309