FG currently broken on macOS 10.15
First off I want to say that I do acknowledge that macOS 10.15 is still pre-release software and still in beta and that the devs have no real obligation to update for it for the time being as well. I just wanted to bring attention to this in case this issue rolls over to the full launch which should be expected in September about a month from now.
With even a fresh install, when I try to launch FG on my MacBook running the latest macOS 10.15 beta, nothing really happens for about 5 minutes, but then after 5 minutes it seems to cause a sort of mini system crash, causing all applications to crash and returning me to the home screen and FG continues to not launch.
If anyone wants me to do any troubleshooting or if there are logs I can fetch for it I'd be happy to do so.
EDIT: For anyone who found this looking for a solution to the same problem:
Quote:
Originally Posted by
Phunyun
That said, this will be a problem no one will have to worry about once FG Unity launches! In the meantime if anyone comes across this and you need a fix, your best bet is either to run a Windows or Linux VM on your Mac (easiest option, Linux would run a lot better), downgrade back down to 10.14, dual-boot, or do a remote session (e.g. RDP to Windows) to a remote machine.