Issues with players seeing Map
Hi, I hope someone can point me in the right direction to fix this issue.
Our group has been running Dragon Heist and then Dungeon of the Mad Mage for almost a year now. We're all very familiar with Fantasy grounds, so I don't think we've run into any rookie mistakes. Yesterday, we ran into an issue where half of the players couldn't see the map at all. The map was partially masked, but of course not fully masked.
Today, I created a test campaign to try and narrow down the issue. I loaded up only Dungeon of the Mad Mage module and shared a few artwork images, one map of skullport unmasked and one map of level 1 with 50% mask. The issue still persisted for about half of the players. The one's who couldn't see the partially masked map could see the skullport map and artwork without issue.
Based on all this and the fact that the issue is recent, I'm guessing it has something to do with the newest version of Fantasy Grounds. I looked through the threads on 3.3.8 but couldn't find any similar reports.
We appreciate any help in troubleshooting this issue,
Chris