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Setting up double damage Critical hits?
Critical hits are supposed to do double damage in 2e, from what we can find in the rules. However, when you land a critical hit, it acts like it would in 1e, adding a damage die to the attack instead of simply doubling the initial damage. The critical modifier is set to 2x, but is there currently a way to automate critical hits to double damage, rather than adding a damage die? If not implemented yet, I completely understand.
Including images for the sake of clarity.
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