https://www.fantasygrounds.com/forum...1&d=1613159319
My idea here is that you can set chance at Default (as per general setting), None (don't want you carefully crafted eldritch evil to be
Pleasantly shrimpy), or you can set a specific percentage for the individual NPC groups.
The seven checkmarks represents the seven different sets that the extension can build flavors from:
- Clothing (dapper baret)
- Bodyparts (tattooed shoulders)
- Hair (mangled pencil moustache)
- Build (noticably short)
- Behavior (bitter scream)
- Fur (unmanageable fuzz)
- Characteristic (broken nose)
Those seven checkmarks will probably be a small picture representing the flavor set, in an off / on state somehow. Hoping one of my graphic enabled friends can find time to help with that :)
Any thoughts on this? Changes? Additions? Good idea? Bad idea?