Ah very nice.
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Ah very nice.
Hi!
First, thanks for the awesome ruleset!
I was creating a new character and like how I could drag a class from the PHB. If you go deeper into the class, there is a tab with various levels (up to 20). Is there a way to allow a new character to use this tab? That way, if I needed an NPC to start at a higher level I could just select the correct level and move on.
Thanks again and thanks for taking feedback/ request!
-Brad
Thanks for the quick reply! Didn't notice before the correct button to drag and drop. This seems easy enough. Just bump up the XP's and then "advance" to the level I need.
Thanks again!
Damned is correct. EXP is irrelevant when it comes to drag/dropping the class and gaining a level. You can drag/drop the class w/o the experience changing at all. If you haven't already done so I'd highly recommend watching the character sheet tutorial I put together in January.
I tried loading the Simple Brown and Simple Grey themes. The right side icons come up about the same size as the top right icons. I tried scaling from 70 to 100 but they still come up tiny. The image is at 70.
It is the same with Grey.
Dungeon uses labeled buttons instead of image buttons so it doesn't have the problem.
Attachment 27153
Celestain did you add any additional effects or does your rule set parse any additional phrases for character sheets and NPC's compared with the 5e/core base?
There is also "DA" which is damage absorb. Example: Protection From Fire;DA:[$DIVINE*12] fireCode:"BSTR", -- base strength
"BDEX",
"BINT",
"BCHA",
"BCON",
"BWIS",
"BPSTR", -- base percent strength
"BPDEX",
"BPINT",
"BPCHA",
"BPCON",
"BPWIS",
"BAC", -- base AC
"BRANGEAC", -- base ranged AC (attack is via range)
"BMELEEAC", -- base melee AC
-- also added these effect tags
--"TURN",
--"TURNLEVEL",
--"SURPRISE",