2E Activate / Deactivate tokens for FGC missing?
It has been awhile since I have been able to play Fantasy Grounds, I have not transitioned to FGU at this time. My group is still using FGC, one of the features that I liked as a DM was the ability to spawn the encounters so that the map is populated, but to flag the creatures as deactivated in the combat tracker. I no longer see the green check mark and red X in the map tool section. Is this a bug or was this option removed. I understand that FGC is not being updated, just curious. Thanks in advance for the assistance.
Felgar