This is an extension that allows NPCs to be assigned to a PC character sheet, granting that player control of the NPC in the combat tracker and on a map. This eliminates the need for the GM to turn on "party vision" in the settings, preserving the individual player map discovery and line-of-sight. NPC's can also be assigned ownership of NPCs via a new tab on the NPC sheet (it's NPCs all the way down!) and this chain of ownership will allow a player to control the NPCs that their NPC owns.
This is based on a subset of functionality of the D&D 5E extension called Friend Zone, by MeAndUnique. I did get the ok from MeAndUnique to make a spin-off extension. The main differences from the 5E extension are:
- instead of adding a new tab to the PC character sheet for assigning cohorts and companions, this extension adds a subsection to the Notes tab.
- all the functionality of having NPCs inherit bonuses to certain skills and/or abilities from the PC was removed as this did not seem to have a direct equivalent in the Pathfinder rules. (Yes, animal companions do get some adjustments based on the PC's level in Pathfinder, but this extension does not currently handle that.)
The extension is currently on github:
https://github.com/MostTornBrain/CohortsAndCompanions
I'm fairly new FG (just started tinkering with it in December) so I likely overlooked some things or didn't do things in the most ideal manner. Feel free to give any feedback on what could have been done better or what doesn't work right.
Thanks,
Brian