Automatic Bonus Progression
Hi all,
In the Gamemastery Guide (pg 196) there is a variant rule for magic items that applies an automatic bonus progression by level. It uses a new bonus type called "potency". I am getting some odd results using this bonus type.
For some reason, this works fine as the following effect on a character and stacks with the other bonus types:
Automatic Level Bonus;ATK:+1; SKILL: +1 potency, acrobatics
But it will not work with ATK (ATK: +1 potency) or in its own effect (SKILL: +1 potency). I think I understand why it doesn't work in general (only three bonus types are supported: item, circumstance, status) but I just can't understand why it works with acrobatics skill.
How would I go about adding a fourth bonus type (potency) to PF2e?
Thanks for any help!