I know I have seen them before but I am afraid I never put one together. If I wanted to have something like a 2d12 bandits could happen at a certain point and wanted to output that to an encounter.
And;
If I had a treasure parcel and I wanted it to read 4d10 gold goes to party treasure or parcel.
How would I make both of these for a module that will be packed up and ready for the DM/GM's to roll the results?