Originally Posted by
yako2020
Dulux, I'm not a programmer, I don't know if it would be too much work, but I'll give you a suggestion / guess if it's feasible, useful, good, otherwise it's worth the intention.
It would be possible to have DOE: Locations assume the currencies of that local currencies in the options and when I put the items in the Building instead of assuming the gp, it would check the currency it has, the item currency and everything would be all right.
Example: I can use DOE in conjunction with CoC 7E, there I can adopt $, £, ¢ as my money depending on location and era, so it would be more enjoyable and practical.