Suggestion: Die versus /die
It seems to me physically rolling the die is actually passed through some sort of physics engine. However /die command causes a random number generator to create a number.
Before I came to this conclusion I prefered to drag my modifiers to the modifier box and roll the die by hand. Now to prevent "bad streaks" I use the /die command but would prefer a gui solution. So I have given it some thought and it seems to me it would be helpful if the modifier totals in the character sheet were buttons that caused the same effect as dropping it on the modifier box and then rolling the apropriate die. I suppose if this function was included then a selection on the character sheet would be needed for each section to let the system know what the default die is for that section.