Player Dice Color Always Black when PC first opened
FGU Standard -> Client -> Dice / Pointer Color always set to Black (default)
This came up in my game last night using the latest 5E ruleset. It may have something to do with changes involving preparing for the new dice feature.
When a client logs into the server in either LAN local host or connects using the GM name and selects a server character, the client auto opens the character sheet but the dice and pointer is always black instead of the previously set dice / pointer color.
During testing today with no extensions I discovered that it's only that initial auto open of the character sheet where this happens and if the character sheet is closed and re-opened the black default value is replace by the previously set color.
To recreate, start a new 5E campaign with no extensions as host. Start a second instance of FGU and log into the host as a player. Create two characters, I called mine Red and Blue, as a player. Set the dice / pointer colors for the new characters, ie Red for Red and Blue for Blue. Release both players on the client. Go into character selection and select one of the characters, ie Blue. When that character sheet opens notice the dice / pointer color is back to Black. Close the character sheet and re-open it and notice how the dice color changes to the previous set color (blue in my example).
Close the character sheet and release the character. Then select both characters again. When they are loaded notice both characters dice / pointer colors are black again. Close the character sheets again, and instead of re-opening the character sheets - toggle the active PC back and forth making a different PC active. Notice how Black changes to the previously set colors.
The main reason this issue is annoying is if you just leave the character open without closing and re-opening and set dice colors to something other than black it appears that your dice / pointer color is always being reset to Black.