resolve points shortage in multiclassing
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i built a multiclass (envoy2/mystic1) pc. i chose wisdom (18) as main stat, and based on multiclass rules:
For any key ability score calculation not tied to class, such as determining your maximum Resolve Points, use whichever key ability score has the highest value (and therefore the highest modifier).
is fg coded to not know what to do with multiclass in regards to calculating rp -- taking and using the first main ability stat to calculate rp (in this case i started with two levels of envoy, charisma 12, then added one level of mystic at 3rd level)?
messing around with the main ability score didn't move the rp, which is now at 2.
can i manually adjust rp?