Release Updates for May 4th, 2021
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
Robert E Howard's Conan Roleplaying Game (Conan 2d20)
- [Fixed] Font Sizes/Alignments in FGU. Character sheet now displays correctly
- [Fixed] Carousing Table
- [Fixed] Focus is now based on Expertise for NPCs
- [Fixed] Momentum now properly calculated based on PC focus
- [Fixed] Extra spaces removed from rulebook text
Starfinder RPG - Dead Suns AP 2: Temple of the Twelve (Starfinder)
- [Fixed] Mystic and Solider class features not showing up or showing up blank
Deadlands: The Weird West: Blood Drive (Savage Worlds)
- [Fixed] Minor typographical errors
- [Added] Story entries
Vaesen - Nordic Horror Roleplaying (Vaesen)
- [Fixed] Vaesen damage value not visible
Pathfinder RPG - Campaign Setting: The Inner Sea World Guide (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] missing picture (art)
Index Card RPG (Index Card Roleplaying Game)
- [Fixed] Items with negative modifiers no longer add a second '-' when added to PC inventory
- [Fixed] Fixed error that was being thrown when Fantasy Grounds Classic was closed
Pulp Cthulhu (7th edition Call of Cthulhu) (Call of Cthulhu 7E)
- [Updated] PulpCthulhu Extension to not include the Theme
- [Added] PulpCthulhuTheme Extension
- [Updated] Sidebar frames
Call of Cthulhu 7E (Ruleset) (Call of Cthulhu 7E)
- [Fixed] bug in new PulpWeapons NPC functionality
- [Fixed] - Vehicle Move display in Combat tracker
- [Added] - Vehicle Move and Armor fields on NPC sheet
- [Fixed] - Action calculation for chase participants in vehicles
- [Added] - vehicle armor display on Combat Tracker
- [Fixed] - Add Weapon button not invisible when npc sheet locked
- [Fixed] - Party Sheet Sanity Bar not updating properly
- [Fixed] - Party Sheet Update Session Sanity not working properly
- [Added] - Pulp Weapon List and Pulp Dodge for dual statted NPCs
Tasha's Cauldron of Everything (D&D fifth edition)
- [Fixed] Text running together in players module
Pathfinder RPG - Campaign Setting: Distant Realms (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] change unreadable character in fantasy grounds
- [Updated] overall look
- [Added] link, header, banner, new art
- [Fixed] special abilities: archetype power: made each power unique to make sure they display properly
Pathfinder RPG - Campaign Setting: Construct Handbook (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] removed special character that cannot be displayed in fantasy grounds
- [Added] links
- [Added] special image
- [Updated] overall look
- [Added] art
- [Added] rollable table
Pathfinder RPG - Campaign Setting: Aquatic Adventures (Pathfinder RPG and D&D 3.5/ OGL)
- [Updated] overall look
- [Added] banner, art, reference image, links, rollable table, story and pins
Vampire the Masquerade 5th Edition Ruleset (Vampire the Masquerade 5th Edition)
- [Fixed] CT not sorting list based on init box
- [Fixed] Removal of error when accessing abbreviated NPCs
- [Fixed] NPC encounter button on masterindex leading to new story entry instead of encounters
- [Fixed] Extended readonly to needed elements when record is locked (NPC) (ANPC)
- [Fixed] Enduring Beasts data duplicated and incorrect.
- [Fixed] PC sheet not able to click on close very well.
- [Fixed] Resolved some issues with the Dossier of the Damned sections of the reference manual
- [Fixed] Dropping Clan to the PC sheet will add the Clan Bane correctly to the charsheet.