I think i get bmos' extension better now but I can't seem to get the simpleto recognize onMelee_new; it is just rolling the normal onMelee I think. (it's a normal roll, which is good, but it isn't even looking into _new (debug doesn't show it is).Code:ActionsManager.registerResultHandler("meleecrit", onRoll);
onMelee_old = ActionMelee.onMelee
ActionMelee.onMelee = onMelee_new
I may have to go back to the other version and clean that one up and call that good enough because this is version is starting to make me sad :).