Help with Death Flavor Extension
Hi All, Looking for assistance with PROGRAMMING a little extension I'm calling DeathFlavour.
The extension looks to have separate tables for both TYPE of damage and WOUND CATEGORIES (i.e.Healthy, Light, Moderate, Heavy, Critical, Dying) as well as CRITICAL'S by damage type. This means there is almost a description for everything. Of course you can pair that back to just Critical by Wound type but there is a nice level of additional danger in the combat when players and NPC's start to get seriously wounded.
In June I hacked it together using Kent's 'Automatic Lingering Effects' as a base with a bit of advice from Posideonsian.
As a non-programmer I have managed to get it working perfectly on the host side in the little time I've had to do it.
As a DM you are constantly trying to think up different ideas to describe the combat and deaths cinematicly... this is a hands off the wheel approach.. that makes it random, unexpected and cool for everyone. The descriptions scale to the level of damage and damage type, with tables for spells; i.e. cold, fire and even Martial Arts (these are cool). Iv'e adapted the Final Redoubt Combat Essentials: Critical Matters tables, and had to mold it a lot and add old favorites and new material - They lean on the side of extremely graphic with slight humor. Iv'e paired this together with a great set of Lingering Damage tables also by damage type. Two of my current players are missing an eye and have other psychological issue's (from necrotic lingering effects) but they still have enjoyed the additional peril and descriptions when getting their arse's kicked and the cinematic nature of even normal death's... let alone the Hero moves of a Critical death. We have got to the point where I weave a summarized version of the description into the narration whilst everyone reads the chat box description and it flows well.
Anyway, I am struggling to get client side working... right.. it's half working but the damage type is lagging from a player side. So I was analyzing the hell out of the code trying to cut it together different ways to get the 'OOB' working. OOB - Out of Bounds messaging. I think it's almost there, but I'm missing something that a professional programmer might just say.. "er.. just do this".
So if anyone is keen to help please let me know and I can share the files.
Cheers
SDG