Starfinder Ruleset Official Products bug Reports
Please add any items here that you find for any official content.
The initial releases will include the Ruleset and Core Rulebook along with add-ons for the Alien Archive, Dead Suns AP1, Dead Suns AP 2, Dead Suns AP3.
Known Issues at release or prior to release:
- Ruleset: Starship functionality is not 100% complete. This will change as we go and will include an additional combat tracker and other functionality. Will be added in Version 1.1.
- Alien Archive - still working on tokens. Dragons are missing and need the various templates for each. Adding Weapons, Armor and Magic Items. This may go Early Access or may hold until complete.
- Dead Suns - Starships need to be added. These should be added in a basic form for version 1.0 and will be updated again for version 1.1 compatibility.
Custom race, attribute adjustment errors.
Script Error: [string "stat"]:1: attempt to call field 'isInitialized' (a nil value)
Getting this error everytime I try to make a custom race and trying to select the attribute that's being adjusted. It does switch to str, dex, con etc in order... but it gives that error each time.
Also cannot modify the attribute adjustment modifier. so new races are always stuck at 0 to attributes.
HP beyond 1st level not calculating?
FYI - working on Vesk Solarian build and ran across some issues/missing pieces
1st - HP beyond 1st level not calculating
Bumped him to 2nd level on main page, should have bumped him in hp from 13 to 20. It did not adjust. On the mini-character page, I CAN adjust HP to 20, but it only adjusts "Current" HP on the main page when I do that.
2nd - No other Stellar Revelations
None are available beyond base two first level abilities of Black Hole and Supernova. There is no table to pull them for as "Powers" nor are they on the Class page for Solarian. This can be worked around by adding manually, but drag and drop functionality should definitely be part of this class main abilities.
3rd - No Solarian Weapon Option
Is not listed in the Weapons list at all; notta; nothing
4th - Proficiency/Non-proficiency Penalty not working/adjustable
All attacks/weapons are showing as "non-prof." penalty of -4 to the roll. Even though Proficiency ability is listed in the Abilities tab and on the Proficiency list on that tab. No way to adjust or mark on Actions tab. So every attack gets a -4 on it.
oh and 5th - Skill Rank points did not calculate up for 2nd level, I should have additional skill ranks when leveling to 2nd and it only had my base 4-1 for Int = 3
Adding:
Weapon Damage is not calculating STR additions (or anything) correctly. There seems to be built in an auto -5 to damage for weapon attacks. Additionally, the Stat mod section of the Damage magnifying glass does not seem to impact the damage. You can also NOT select a 1x multiple for the +Str damage with melee weapons for example.