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Current HP Extension for 5E Ruleset - FGU Version
MODERATOR: Reported not compatible with current ruleset code as of 2021-02-16.
As Tielc has given the community permission to do so, I have recently updated the Current HP Extension to work with Fantasy Grounds Unity and fixed some general inconsistencies in the original version.
Original version thread: https://www.fantasygrounds.com/forum...for-5E-Ruleset
Changes and additions:
- works with FGU (as of Early Access - current version April 29, 2020)
- no longer have to hover over Current HP field to have it adjust other values automatically
- when Max HP is changed, Wounds reset to 0 (had to do this to make all the other values update correctly)
- characters' Current HP will be updated upon opening character sheet for the first time after adding extension to existing campaigns
- changed version number to 3.0 and added notation on startup message
- changed filename to: "Current HP FGU.ext"
Usage: See the video in the original version thread for information on how to use this extension.
This version has not been tested with Fantasy Grounds Classic but I suspect it would work fine. -- *NOTE: It does as long as you're not running Critically Awesome Essentials. At least for now. Trying to figure this out...