I cant think of any way to code that sorry.
Printable View
I cant think of any way to code that sorry.
just tried to open some Mongoose traveller 2 modules (MGT2) in prep to run some Savage Traveller and all bar a few wont open....any idea why this ruleset doesn't play ball?
i looked at the xml file in the ext on my computer and it is there ,MGT2
it loads a few adventure mods from the pirates of Drinax but nothing else
Ive added a few more including "Traveller" just now.
Thanks guys . Traveller will now be savaged!
Hello,
I have just used this extension to convert a purchased Hollow's Last Hope for savage worlds to pathfinder 1e. After changing a lot of the encounters, adding maps and images and notes I am finding that when I add an encounter to the combat tracker it does not populate the attacks and AC of that monster. I can drag Monsters from the bestiary directly but it still does not populate those values.
I have the pathfinder rules selected and I am running a bunch of extensions as well, but all of these I run for my curse of the crimson throne module with no issues.
So using UME you have opened a Savage World product and are trying to drag monsters from the SW product to the CT in PF1E? It would be expected that some things won't populate. Monsters/NPCs have different field/attribute definitions in different rulesets..
For example, in SW, AC might be an attribute called "armorClass" while in PF1E is might be "aClass". So they are not the same things and FG won't know to convert one to the other. pretty sure the OP explains that things like NPCs, Items, spells etc are not likely to be used as is.
If you want to use any of those types of items, you will need to copy them in the campaign, then open it up and edit al the fields so they make sense and so that you give values to all the empty ones.
This will have nothing to do with the universal modules extension and very likely everything to do with some other extension that you are running. All that the universal modules extension does is allow you to open a module made for one ruleset in a campaign set up for another ruleset.