Originally Posted by
seanny
I sorta worked out how the effect condition worked ,I created an effect called GREEN TROOPS and dragged it to a few enemies and had one of my created magic weapons use this in the damage line, it did work the GREEN TROOPS took the extra damage. I did this before I read your post.
I will look closer at your included picture and also back to the module and the Hew effect, I did notice it but did not look initially .The dragged effect if I can get it happening could be interesting.
I have already had a bit of fun with the extension, the type for example works easily ,I have yet to try size or alignment but I assume i can. These alone gives a lot of possibilitys to magic weapons.
I will play with the extension some more ,I like having some nifty features in magic weapons.
I really would like the 'critical' could be added ,it just gives so many more options, especially if I modify crit range elsewhere. Thanks ,I hope you can make this change.