Close Encounters (Multiple Rulesets)
Forge Link: https://forge.fantasygrounds.com/shop/items/618/view
Current Version: 2.0.6
Supported Rulesets: D&D 3.5e, 4e, 5e, Pathfinder 1e, 2e, and Starfinder
Close Encounters adds a new "Target" action type to PC spells and powers, which you add by right-clicking powers/spells on the PC sheet, the same as adding an attack roll, damage roll, heal, effect, etc.
The target action has two properties that you can set: radius and faction. Radius is the range in which actors are targeted. Faction will limit the action to targeting only actors matching the specified faction. For example, in D&D 5e, a radius of 30 feet with a faction of "Enemies" will target all actors within 30 feet of the PC whose faction is set to 'foe' (Red on the combat tracker).
To make things even easier to use, when a PC uses the target action the extension will save all targets that PC already has prior to executing the action. Then, when the action is performed a second time the extension restores the saved targets. But only that, but when a PC ends their turn, if they have any targets saved by the target action (because they used the action on their turn) the extension will restore the saved targets automatically. In this way all a player has to do is click the Target action, click their saving throw, effect, or other action targeting everyone around them, then end their turn. There is a game option setting to disable restoring targets on turn end (default is on).
Updates
v2.0.6 - Updated action compatibility.
v2.0.4 - Updated to be compatible with Capital Gains
v2.0.3 - Fixes and updates
v2.0.0 - Updated to work with the Feb 2023 FG ruleset updates.
v1.1.5 - Fixed issue when using pathfinder 2e that was causing the 'apply all effects' action but to not work.
v1.1.3 - Fixed issue when using 3.5, pathfinder, or pathfinder 2e where action tooltips were being hidden.
v1.1.1 - Moved the action to the top of the radial menu for better compatibility with other extensions.
v1.1.0 - The action button now changes to reflect when you have targets saved so that players are better informed about how the extension is working. Additionally, if the target action is taken and targets are saved, the saved targets are displayed on the action line in the form of the targets' tokens.
v1.0.0 - Initial release
Known Compatibility Issues
* As of Feb 2023, due to how new actions are registered you may find that some extensions overwrite each others' actions. This is a limitation of the base system and there is very little extension developers can do to make sure that we all play nicely together. This is much more likely to occur the more extensions you have that add new action types.
* Potential issues with Advanced Effects