Suggested first PF2 adventure?
I proposed running a PF2 campaign for a relative and I'm wondering whether I should convert a PF2 adventure/module/society play or buy a PF2 adventure/module/path?
I've never been a Pathfinder game master, except for one failed and aborted homebrew campaign. But I have played PF2 a few sessions, D&D 2.0, Champions, PF1, and have read the entire PF2 core rulebook cover to cover. I have successfully been GM for Middle Earth game systems, including one years long campaign (not written by me).
As for my relative's preferences: he likes both skillful role-play and tactical combat, but gets frustrated if role-playing results in less combat, and he prefers non-generic fantasy as well as horror (we differ on horror, which I'm not a fan of). He's heavily played D&D 5E and two different Middle Earth systems.