2 Attachment(s)
Editing a module, doors on maps
First problem:
The process of revising a module seems very cumbersome. Let's suppose I have created a module, and I no longer have the original campaign I created for the module creation. But now I want to edit the map I created.
Apparently, I have to copy the map, export that map to a new module, and then go back to the original module, extract it from its zipped mod file, and manually edit the XML file to replace the old map xml with the new map xml and rezip the module.
I would really like a less clunky workflow that doesn't involve unzipping and rezipping .mod files and hacking XML.
Attachment 46942
Second Problem
Doors won't save. On this map, I have been creating walls and doors. Look at the doors, which are all red (doors). I actually created them as doors (blue). Every time I export and then reload this map, the doors have become walls. I don't understand why.
Attachment 46943