That's probably what caused it. I've been renaming NPCs to keep my players in the dark, but also avoid the sterile crap of Giant 16 and Giant 4.
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I saw this was updated today but I didn't see any change here of what was updated.
Just added a ruleset.
It seems that starting with v4.1.14, this extension causes more lag than before when dragging dice that have been picked up (clicking and holding left mouse button) from any ability on the combat tracker. with each new entity the dice pass over, there is a stutter.
It lags for just a fraction of a second, but it's enough to make it a little obnoxious to try to drop dice on a combat tracker entity, or even just move the dice away from the combat tracker (to a token or the chat window).
Is there any chance this will be looked at?
I'm torn on using it now, as I've become very dependent on it's amazing features, but the new lag is less than ideal.
Thanks much!
Just a quick fix checked in for this. From now on, all highlighter functionality is disabled whenever you're dragging anything with your mouse.
Release 1.7.1
Get it in the Forge
Download here.
Permalink to latest here.
See README for details on Menu Options.
See the CHANGELOG for release details.
Quick Summary:
New behavior
- All functionality disabled whenever dragging anything over tokens or combat tracker with the mouse.
Thanks so much for the quick action on this!
The issue seems completely fixed while dragging dice, but now it appears that the issue exists when [I]not[I] dragging dice, which is probably worse?